2.7.2025 - Small Patch Red

A small patch was released today that contains the following changes.



  • Added a Capture the Flag event.
    • Orcs vs. Minotaurs - the first team to capture the flag 6 times wins the event.
    • The event will be scheduled around the other automatic event times: 02:00, 13:00, and 22:00.
  • Added a new level 2600 quest - Embersoul Ring.
  • Adjustments to new Equipment Crystals:
    • Added new Equipment Crystals to Daily Grasslands tasks.
    • Added new Equipment Crystals to Daily Reward Chest Quests that originally did not include them.
    • Decreased Armor Crystal damage reduction from 2% to 1% based on player recommendations.
  • Fixed an issue where Cult Leader would not spawn properly.
  • Added a time limit restriction message to the Penance boss fight.
  • Removed the protection zone from Penance Potion lobby based on player feedback.
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24.6.2025 - Small Patch Red

A small patch was released today that contains the following changes.

Added new Equipment Upgrade Crystals:

  • Helmet Crystal
    • +1% weapon mastery with each upgrade.
    • +1% life leech with 10/10 upgrades.
  • Necklace Crystal
    • +0.1% critical hit chance with each upgrade.
    • +5% critical damage with 10/10 upgrades.
  • Backpack Crystal
    • +1% AoE spell damage with each upgrade.
    • +5% single target spell damage with 10/10 upgrades.
  • Armor Crystal
    • +0.1% damage penetration with each upgrade.
    • -2% damage taken with 10/10 upgrades.
  • Ring Crystal
    • +1% critical damage with each upgrade.
    • +0.5% critical hit chance with 10/10 upgrades.
  • Legs Crystal
    • +2% healing increase with each upgrade.
    • +1% mana leech with 10/10 upgrades.
  • Ammo Crystal
    • +1% single target spell damage with each upgrade.
    • +5% AoE spell damage with 10/10 upgrades.
  • Boots Crystal
    • +1% potion effectiveness with each upgrade.
    • -5% death loss with 10/10 upgrades.

The new crystals can be obtained from:

  • Daily Quest Reward Chests
  • New bosses (see below).

Other changes include:

  • Standardized the code and functionality of all Equipment Upgrade Crystals.
  • Decreased the World Tribute price in the Penance Potion Quest.
  • Fixed an issue where, in rare instances, it was possible for [B] bosses to not respawn within their set respawn timer.
  • Fixed an issue where the shortcut orb in the teleport room would not send you to the new teleport room spawns.
  • Fixed an issue where new store decorations were not moving to the player inbox properly when a house was sold.
  • Added 2 new spawns: "Moon Master" and "Iridian Worm".
  • Added a new Level 2600 Quest: Battle Badger Mount.
  • Added a new boss to the Demonic Devourer spawn: Myne [B].
  • Added a new boss to the Moon Master spawn: Moon Matron [B].
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18.6.2025 - Small Patch Red

A small patch was released today that addresses the following issues.

  • Added new spell warning effects to a number of bosses.
  • Fixed an issue where Boss Damage Reduction stat was not displaying properly.
  • Fixed an issue where players would not properly receive the Magnificent Chair store offer; players that have purchased the item previously have had their PP restored.
  • Increased the item stack size from 250 to 10,000.
  • Added a new floor in the teleport room for players of level 2600 or higher, containing 3 new spawns

A number of changes have been made based on analyzed statistics of new features added to the server:

  • Serpensia:
    • Increased the success chance of cutting Viridian Serpent God's foliage.
    • Increased the duration between the fire warning and the fire cast in the Crimson Serpent God fight.
    • Adjusted the odds to win in Sneaky Snake's Casino.
  • Daily Quest Tokens:
    • Reduced the price of all offers by 50%. Players will automatically be refunded the price difference on their next login.
    • Players will now receive 4x Daily Duplex Wand when selecting this offer.
    • Experience Potion will now award players with +50% experience (formerly +25%) for 30 minutes.
    • Bottled Dungeon Essence will now award players with +100% (formerly +25%) experience during their next dungeon run.
    • Players that purchased "Daily Duplex Wand", "Experience Potion", or "Bottled Dungeon Essence" will be refunded 100% of the purchase price (instead of 50%) to account for the item improvements.

Added the following areas:

  • Added the final level 2300 quest: Penance Potion.
  • Added three new level 2600 spawns: Headless Skeletons, Dryroot Shamans, Possessed Bunnies
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25.5.2025 - Small Patch GM Diath
  • Added a new Level 2300 quest that awards the Monk Outfit addons.
  • Added a new Questia task: Tibitan Monks.
  • Players can no longer trade immovable map decoration items to bypass the pickup restriction.
  • Fixed an issue with Obsidian Flame Challenge not resetting if the player attempting the challenge no longer exists when the flames time out.
  • Fixed a number of unwalkable grass tiles in Serpensia temple
  • Fixed the Fierce Huntress dropping a defunct Golden Key.
  • Fixed an issue where Vorni the Gnome wouldn't give players the Suspicious Present Bag when turning in the quest.
  • Obsidian Serpent God's clones no longer drop loot.
  • Restored the Sharpshooter, Swift Foot and Charge spells.
  • Added movable beds, beds can now be added/removed to houses similar to other house decorations; added a number of beds and new house decorations to the store.
  • Viridian Small Axes can now be stacked.
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6.5.2025 - Small Patch Red

A small patch was released today that addresses the following issues.

  • Fixed an issue where Charge, Sharpshooter, and Swift Foot spells would not cast properly.
  • Fixed an isue in the Azure Serpent God fight where Cultists and Whirlpools would not despawn properly.
  • Fixed an issue where Argent Serpent God would spawn Moon and Sun Orbs even after the fight had completed.
  • Fixed an issue where the Viridian Serpent God could drop Sigil of Argent instead of Piece of Pure Viridian.
  • Fixed an issue where players were unable to enter the Viridian Serpent God's shrine.
  • Fixed an issue with the descriptions of Experience Potions.
  • Fixed an issue where Browse Field could crash the server under specific circumstances.
  • Fixed an issue where querying monster loot could crash the server under specific circumstances.
  • Fixed an error when attempting to Inspect a player with a name that does not exist.
  • Fixed an issue where the Viridian Serpent God's foliage would not reset properly between fights.
  • Fixed an issue where players were able to swim around the island of Serpensia.
  • Fixed an issue in the Inspect list where Questia tasks were not showing the proper incomplete/completed message.
  • Adjusted the entrance to the Aurum Serpent God's shrine; the change should discourage players from potentially losing valuable items.
  • Adjusted one of the lore messages given by Barkeep Kev in Serpensia.
  • Adjusted a few items to make them stackable.
  • Slightly increased experience earned from Cultists and Guardians of Serpensia.
  • Slightly decreased the baseline damage dealt by Serpent Gods.
  • Decreased the rate at which the Crimson Serpent God cycles his fire bomb spell.
  • Added a feature to force spell animations to the client.
    • Death Waves, Death Rain, and Bomberman effects will now always be sent to the player regardless of animation settings.
  • Added the level requirement to Daily Quest Rewards in the Inspect list.
  • Added a message when players earn a Lucky Attribute from killing a Serpent God.
  • Renamed Fatal Hit to Fatal Blow.
  • Added a new stat "Boss Damage Reduction"
    • This stat decreases the damage received from Boss monsters.
  • Added new Event Token Rewards.
    • Caged Apex Wrath: This item permanently increases a player's Boss Damage Reduction stat. It applies similarly to the Dungeon Talisman and Onslaught Emblems.
    • Cowbell: This item gives a player the Orcsoberfest outfit.
    • Emerald Raven Egg: This item gives a player the Emerald Raven mount.
    • Utito Mort Spellrune: This item allows players to cast the Utito Mort spell; this spell temporarily doubles your chance to land a Fatal Blow.
  • Adjusted how Fatal Blow activates.
    • Fatal Blow no longer has an invisible internal five-minute cooldown after the last activation.
    • Fatal Blow activates in the following manner.
      • If a player lands a Critical Hit, the game then rolls a chance to convert the Critical Hit into a Fatal Blow.
        • If the target is a player then the Fatal Blow is converted back into a Critical Hit.
        • If the target is a monster and the monster is a boss then the Fatal Blow deals 2x damage compared to a Critical Hit.
        • If the target is a monster and the monster's level is higher than the player's level then the Fatal Blow deals 2x damage compared to a Critical Hit.
        • If the target is a monster and the monster's level is lower than the player's level then the Fatal Blow deals 10x damage compared to a Critical Hit.
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